Epic Games’ new MOBA, Paragon, is now available for those who buy a founder’s pack. I’ve been playing it for a week now, and, as a new player to this type of game, I’m having fun! There are many things in the game that are incomplete. It should be remembered that the game is barely out of alpha, so that is to be expected, but despite that, the experience is thrilling.
The game has three modes of play:
- Players vs Player
- Coop vs AI
- Solo Play
Solo play is the only option you can choose when starting. It’s a useful mode of play to get used to the characters. I spend 90% of my time in solo play.
The game launched with thirteen playable characters, and each of them has a series of stats that appear when you hover over them on the character selection screen. One of the stats is difficulty. Some characters are easier to play than others. Some characters can’t even be unlocked until you reach a certain level.
Once you’ve selected the character you’re going to play, and the mode of play, then you can get started. The first thing to do is select your cards. The cards are the game’s upgrade mechanic.
The game map itself has three lanes of attack, with jungles between them. Your team has five members, so when you’re playing with other players, there are tactical considerations that can be made as to which lane(s) to attack with multiple players. In the jungle, there’s also the orb guardian. Defeating that creature (which still isn’t finished) gives you the Prime Orb. Getting that to its destination enables your team’s Prime Helix cards. This aspect of the game is largely ignored when playing solo, but the Prime Helix cards give some excellent advantages, and will give a team the edge they need to win.
Gameplay is quick, and often brutal. If you put your character up against the wrong type of opponent, you will die. Those who stay alive in the first stage, and have defeated a few others, will have an edge going forward.
The more you play, the more reputation you build, the more card decks you can buy. You can spend money on the game but only for cosmetic items and some boosts, none of which affect actual gameplay.
Overall, the experience has been a fun one for me. I get to play the game, and dip my toe into the world online play without the necessity to do so, and considering the game is out of alpha (barely), it’s a fun experience to have.
I’d give it a score of 4/5 based on what’s there, and Epic’s promise to listen to the gamers, but when the game goes into full release, that might change.