Nothing S.P.E.C.I.A.L. Just My Big Boy – Fallout 4 Impressions

Games like Fallout 4 only come around every 5 years or so. The Elder Scrolls V: Skyrim came out in 2011, and for the last 4 years, it was the game to which all open world RPGs have been compared to. Fallout 4 is going to be that game now for the next several years until Bethesda outdoes themselves again, and make no mistake, they’ve outdone themselves, big time. I won’t be reviewing this game, heck, I probably won’t even finish it this year, and we all know it’s a great game, so here’s my impression of it so far.

Choices matter. In any open world RPG, if your choices don’t affect the story, it’s a bad game. The amount of choices I’ve been given in the last few days of playing Fallout 4 have been staggering. First off, you have to choose between being a male or female protagonist. No big deal for Bethesda, right? Wrong. Unlike previous entries, this game is fully voice acted, much like The Witcher 3, and so far, it’s done just as well. Gone are the days of your silent protagonist, character interactions are mostly small cutscenes now, and sometimes, being blunt gives you blunt results like in the video above. I expected maybe a little pushback when I said “Kill the Synth,” but nope, he was dead 2 seconds later. I have no idea what a Synth, or The Institute for that matter is, but that happens in open world games. Sometimes you’re thrust between factions without even knowing it. There’s also a million weapons to choose from, my personal favorite so far is a Chinese Officer’s Sword. As you’ve also seen, I also have a Big Boy, but I’ve yet to find any ammo for it, so who knows, shooting mini nukes may become my favorite weapon. There’s a bunch of different guns, melee weapons, and other stuff, including a freeze gun. Personally, I suck at using guns in Fallout 4, and I’ve done just fine with a melee build so far, occasionally pulling out a gun for unreachable enemies, so there’s plenty of choice in weaponry. The biggest new addition to Fallout 4 are settlements, where you tear down and rebuild places so that you have safe territories to send workers, store items, mod weapons, or just take a break from killing raiders, and there’s more than one. Settlements take a lot of time to work on, so it’s up to you to choose how robust your settlements become. Aside from story, battle, and settlement choices, you also have to decide at the beginning of the game where to dump a lot your S.P.E.C.I.A.L. points.

Stats in Fallout 4 are kind of complicated, but here’s the dumbed down version. Each category has 10 levels with a perk for each level. Some perks have multiple levels. Unlike previous Bethesda entries, there is no level cap, which means you can eventually get every perk and every level. Unless you’re playing on PC, getting all those perks will take a very long time. So choosing what to pick first will set your tone for the rest of the game, because you can’t respec later on. Are you going to focus on crafting, or survival, or maybe hacking and lock picking? There’s a lot to choose from. You start off with 20 something points which can only be used for category increases, but no perks. As you see above, I put most into Intelligence because more intelligence gives you more experience, but depending on how you play, you might focus elsewhere.

So, I’m going to get back to playing Fallout 4. I’m only level 7. I am not prepared for what lies ahead. Let us know in the comments below how you’re enjoying the game. This is my first time playing a Fallout game, and I’m sorry I wasn’t sooner. I’ve played my share of Elder Scroll games, so I’m familiar with a lot of the basic mechanics, but I’m enjoying the hell out of this new setting.

Game Information
Name: Fallout 4
Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Platforms: PS4, Xbox One, PC

Game purchased by reviewer and reviewed on the PS4.

PlayStation 4 Just Went MLG Pro: Competitive Call of Duty Now On PlayStation

Gamescom is here, and while no giant blockbuster announcements are expected like at E3, we got news on Day 1 that rocked the competitive gaming world. Back at our coverage of the Sony E3 Event we found out that the tables had flipped, and unlike last generation, PlayStation 4 would now get timed exclusive DLC when it comes to gaming’s largest FPS franchise, Call of Duty. Now to put the nail in the coffin, Call of Duty: Black Ops III Game Designer Director, David Vonderhaar, announced that all official Call of Duty eSports competitions will now be using Playstation 4 at their events, and “PlayStation is the new home of Call of Duty eSports.”

Now all Sony needs is a Mountain Dew and Doritos sponsorship deal and the Consoles War is officially over. The PlayStation 4 is currently outpacing the PS2 in sales, despite having massive issues(like constantly being DDoS’d causing PSN to go down so often they had to create their own version of Is It Down which isn’t always on top of things anyway). Despite those and other issues, the biggest takeaway from this is Microsoft was again blindsided in a big way by Sony.

During Microsoft’s E3 Event this year, Microsoft unveiled their new Xbox Elite Controller which was made with competitive gamers in mind expected to come out October 31st, a week before Call of Duty: Black Ops III, along with a hefty price tag of $149.99. A lot of time and money was put into it, including marketing. Now it’s dead on arrival. As we say on the battlefield, real and virtual….SHOTS FIRED!

While You Were Sleeping: Dragon Quest XI Announced For PS4, 3DS & NX

Hey everybody! Been a little over a month since I posted, but seeing as we’ve been in a post-E3 news drought, can you blame me? Well good news, while you were sleeping, or watching Netflix and chilling, Square Enix held a press conference to announce some new lineups to their 2nd biggest franchise, Dragon Quest.

To get some of the smaller news out of the way, Dragon Quest Monsters Joker 3 was announced for 3DS and Dragon Quest X was announced for PS4 and NX(but neither as of this writing were confirmed to come to the West). DQMJ3 is slated to come out sometime after Dragon Quest Builders which is coming out Winter 2015. I’d be surprised if DQX came out Q4 2016 at the earliest.

Now onto the main course, Dragon Quest XI will be coming to 3DS, PS4, and NX(the Wii-U is now almost as officially dead as the PS Vita). The PS4 and NX versions will be running on Unreal Engine 4, and the 3DS will have a separate version made by Toy Logic which will feature split screen and downgraded sprite models. If the difference is confusing to you, watch both videos. This will be similar to what Ni no Kuni did between the PS3 and NDS versions of that game.

No release window has been set yet, but if I had to place a bet I’d guess Q2 2017 based on all other Square Enix projects. Are you excited about any of the new Dragon Quest titles? Leave a comment below.

E3 2015 Press Conference Schedule & Where You Can Watch It All

This Sunday night kicks off the year’s biggest gaming conference, Electronic Entertainment Expo, aka E3. We’ll be covering all the major announcements after the fact, but if you’re like us you’ll want to watch it all live. Don’t have a link? No worries, we’ve got you covered with the full schedule below with links to live streams.

Sunday June 14th:

Monday June 15:

Tuesday June 16:

Of course you can expect continuing coverage of all the press events and the major news items from E3 2015 right here on Geeks of the Round.  Next week is going to be crazy!  Are you ready?

Tales of Zestiria Coming to the West This October

As with many Japanese gaming franchises, the western world is often left in the dark when it comes to localization release dates. We never truly know if we’re getting a game until it’s officially announced. That’s why it was great to wake up to the news that Bandai Namco’s Tales of Zestiria is officially coming out this year, and even better, it’s coming to PlayStation 3, PlayStation 4 and PC! Europe gets it October 16th, and North America October 20th.

Interested to know more about the game? Well here’s a brief synopsis:

  • Players will embark on an epic journey as Sorey, a young pure-hearted adventurer whose destiny is to become The Shepherd, an individual of great power that can banish Malevolence. Does Sorey have the courage and heart to wield this extraordinary responsibility for good, or will he fall prey to the evils of its power? Tales of Zestiria introduces a new version of its celebrated real-time battle system, allowing for faster combat with side dashes and new combo opportunities with the fusion techniques. Throughout his quest, Sorey will befriend humans and spirits known as Seraphim, unseen to most humans, to aide him on his journey. Because of Sorey’s unique ability to communicate with the Seraphim he is able to fuse with their essence to create new elemental artes for strategic attacks to decimate foes.

Which console will you be playing on? Let us know in the comments below.